State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2021

Performance of Top 5 3D Realistic Games in Italy, Q2 2021

In Q2 2021, the top 5 3D realistic games in Italy showed varied performance in weekly downloads, revenue, and active users. The data provided by Sensor Tower reveals significant trends for each game.

Performance of Top 5 3D Realistic Games in Italy, Q2 2021

In Q2 2021, the top 5 3D realistic games in Italy exhibited diverse trends in weekly downloads, revenue, and active users. Here is a closer look at the performance of each game based on data from Sensor Tower.

State of Survival: Zombie War from FunPlus International AG saw its weekly revenue fluctuate, peaking at around $151K in the week of May 10. Weekly downloads decreased steadily, falling from 23.6K in late March to just 3.8K by the end of June. The game’s weekly active users also saw a decline, dropping from 70.7K to 51.8K over the quarter.

Tencent Mobile International Limited's PUBG MOBILE experienced a significant spike in weekly revenue, reaching approximately $243K in mid-May. Weekly downloads fluctuated, with a high of 15.7K on May 10. The game's weekly active users remained relatively stable, with a slight increase from 140K to 127K throughout the quarter.

Call of Duty®: Mobile by Activision Publishing, Inc. showed consistent weekly revenue, peaking at $162K in mid-April. Weekly downloads remained steady, averaging around 15K throughout the quarter. Notably, the game had a high number of weekly active users, peaking at 658K in mid-May and closing the quarter at 520K.

Free Fire from GARENA INTERNATIONAL I PRIVATE LIMITED had a stable weekly revenue, with a peak of $83K in early May. Weekly downloads were relatively low, with a peak of 9.6K in late June. The game maintained a high number of weekly active users, increasing from 416K to 509K over the quarter.

Lastly, Fishing Clash: Sport Simulator by Ten Square Games S.A. saw its weekly revenue peak at around $79K in early April. Weekly downloads showed a downward trend, starting at 5.8K in late March and ending at 4K by the end of June. The game's weekly active users varied, peaking at 24K in mid-April and settling at 16K by the end of the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2021